IEEE-1278.3-1996-R2002.pdf
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1、 The Institute of Electrical and Electronics Engineers, Inc. 345 East 47th Street, New York, NY 10017-2394, USA Copyright 1997 by the Institute of Electrical and Electronics Engineers, Inc. All rights reserved. Published 1997. Printed in the United States of America. ISBN 1-55937-865-4 No part of th
2、is publication may be reproduced in any form, in an electronic retrieval system or otherwise, without the prior written permission of the publisher. IEEE Std 1278.3-1996(R2002) IEEE Recommended Practice for Distributed Interactive Simulation Exercise Management and Feedback Sponsor Distributed Inter
3、active Simulation Committee of the IEEE Computer Society Reaffirmed 10 December 2002 IEEE Standards Board Approved 10 December 1996 IEEE Standards Board Abstract: Guidelines are established for exercise management and feedback in Distributed Inter- active Simulation (DIS) exercises. Guidance is prov
4、ided to sponsors, providers, and supporters of DIS compliant systems and exercises as well as to developers of DIS exercise management and feedback stations. The activities of the organizations involved in a DIS exercise and the top-level processes used to accomplish those activities are addressed.
5、The functional requirements of the exercise management and feedback process are also addressed. This standard is one of a series of standards developed for DIS to assure interoperability between dissimilar simulations for current- ly installed and future simulations developed by different organizati
6、ons. Keywords: automated simulation; computer-generated force (CGF); dead-reckoning algorithms; simulation; simulation management; simulator networking; validation; verification; warfare simula- tion; wargames Copyright The Institute of Electrical and Electronics Engineers, Inc. Provided by IHS unde
7、r license with IEEELicensee=IHS Employees/1111111001, User=OConnor, Maurice Not for Resale, 04/28/2007 21:30:01 MDTNo reproduction or networking permitted without license from IHS -,-,- IEEE Standards documents are developed within the IEEE Societies and the Standards Coordinating Committees of the
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19、quired by an IEEE standard or for conducting inquiries into the legal validity or scope of those patents that are brought to its attention. Copyright The Institute of Electrical and Electronics Engineers, Inc. Provided by IHS under license with IEEELicensee=IHS Employees/1111111001, User=OConnor, Ma
20、urice Not for Resale, 04/28/2007 21:30:01 MDTNo reproduction or networking permitted without license from IHS -,-,- iii Introduction (This introduction is not part of IEEE Std 1278.3-1996, IEEE Recommended Practice for Distributed Interactive Simulation Exercise Management and Feedback.) Distributed
21、 Interactive Simulation (DIS) is a government/industry initiative to dene an infrastructure for linking simulations of various types at multiple locations to create realistic, complex, virtual “worlds“ for the simulation of highly interactive activities. This infrastructure brings together systems b
22、uilt for separate purposes, technologies from different eras, products from various vendors, and platforms from various services and permits them to interoperate. DIS exercises are intended to support a mixture of virtual entities with computer-controlled behavior (computer- generated forces), virtu
23、al entities with live operators (human in-the-loop simulators), live entities (operational platforms and test and evaluation systems), and constructive entities (wargames and other automated simulations). DIS draws heavily on experience derived from the Simulator Networking (SIMNET) program develope
24、d by the Advanced Research Projects Agency (ARPA), adopting many of SIMNETs basic concepts and heeding lessons learned. In order for DIS to take advantage of currently installed and future simulations developed by different organizations, a means had to be found for assuring interoperability between
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